XR: Unity's integrated support for tone-mapping and outputting to HDR Displays in URP, HDRP and the built-in render pipeline has been extended to allow support for XR devices that have a HDR display. Particles: Added the Custom Vertex Streams feature for particle trails. Particles: Added BakeTexture and BakeTrailsTexture scripting methods. Windows: Sometimes the wrong image is displayed when using Cursor.SetCursor in software mode (UUM-46718) 2022.3.11f1 Release Notes Features Universal RP: Meshes are not rendered when building WindowsStandalonePlayer builds from the command line with "batchmode", "nographics" flags (UUM-47782) ![]() UnityTLS: UnityWebRequest performance drop when running multiple requests at once (UUM-49389) UI Toolkit Controls: NullReferenceException is flooded when exiting Play Mode while Inspector is displaying a list whose contents are generated at runtime (UUM-46364) We can see print output from the SwiftUI Previews.Android: Error "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" is thrown when building with a "Build App Bundle (Google Play)" and "Split Application Binary" enabled at the same time (UUM-49559)Īsset - Database: An Infinite import error is thrown when modifying the contents of a "folder plugin" (UUM-47972)Īsset - Database: Crash on mdb_node_del when opening project (UUM-52886)Īsset Bundles: Editor crashes on vector_map when a list with serialize reference fields is re-ordered (UUM-47108) We can see print output from the SwiftUI Previews. You need to select the "Previews" tab in the console. Print output now appears in the console for SwiftUI Previews. Print debugging is everyone's favorite debugging technique, and I am glad that Xcode supports print in SwiftUI Previews in Xcode 14.3. It is still buggy in the current beta (Xcode 14.3 beta). presentationCompactAdaptation(_:) modifier. In iOS 16.4, we can control this behavior using the new. In horizontally or vertically compact size classes, a modal presentation like a sheet or popover might change its appearance. Control a modal presentation in compact-size classes You can only scroll after the presentation reaches its largest detent size. struct ContentView : View private var isPresented = false presentationContentInteraction(.scrolls) to make scrolling take precedence over the sheet resizing. So you can only scroll after the presentation reaches its largest detent size. We set the corner radius of the sheet to 60 in this example.presentationCornerRadius(60) Control scrolling and expansion behaviorīy default, a sheet resizing take precedence over a scroll view embedded in the sheet. ![]() We can finally change the corner radius of a sheet using. I think many people would love this new API. presentationBackground(.ultraThinMaterial) Adjust the corner radius of a sheet The following example uses the ultra-thin material ( ultraThinMaterial) as the sheet background. We can make a sheet background translucent with the new presentationBackground(_:) modifier. Sponsor and reach thousands of iOS developers. You can easily support by checking out this sponsor. Īs you can see, we can click on the image at the back and get " Image tapped" print in the debug console.presentationBackgroundInteraction(.enabled) ![]() presentationBackgroundInteraction(.enabled) make the view behind the sheet still accept user interaction. presentationBackgroundInteraction(.enabled) modifier. presentationDetents to show a non-full-size sheet.īut we can't interact with a view behind the sheet. Control a modal presentation in compact size classes.Control scrolling and expansion behavior.I will group the changes into three categories.Īpple introduces a new set of view modifiers that works on modal presentation, e.g., sheet or popover. In this article, we will quickly go through some of them that I find interesting. Apple released Xcode 14.3 Beta and iOS 16.4 this morning (February 16, 2023), and it came with a lot of improvement, more than I expected.
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